Starter Atlas with Breach & Shrines
Early Game SSF SCHuge Explodes with Hinekora
Difficulty
Average
Investment
Very Low
Profitability
Average
Why this works for RF
The start focuses on Jun for EXP + Good items. We take shrines to acclerate our mapping and also for bigger density to synergise with our Hinekora. Later on we add breach which will allow us to craft gear via the Genesis Tree. Breach works very well for this build due to the explode chaining.
What will brick it
- Rare monsters what spawn from breach can be super rippy, be careful of them and also Vruun the boss who can spawn
Atlas tree, in stages
-
Obsessed with Vengeance → Supplication → Shaping the Mountains → Shaping the World → Syncretism → Drawn to Power
We start off maximizing our map drop capabilities and layer in Jun and some alters for a small amount of mob quantity in the early game.
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Broken Border → Evolving Hives → Massing Forces → Violent Skirmish → Fortified Dominance → Swelling Ranks
Additional shrine chance plus a heavy focus on breach allow us to add more density to our maps giving us more experience for early leveling, map drop potential, and overall currency drop potential.
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Enemy at the Gates → Clawed Open → Mounting Modifiers → Fecund Colony → Altered Prophecy → The Light of Dawn → Baptised by Fire → Word of the Exarch
At 120 we complete our breach trees, add some more map drop chance, and we now add in red altars for the final bit of density and juice for this strat.